I recently updated OS X Lion to OS X Mountain Lion on all my personal computers. The installation was smooth, but afterwards some things did not work as expected.
My third and final day at Øredev 2012 offered some really nice talks, as well as a really crappy one.
My second day at Øredev 2012 was amazing! When it was over, I had to sit down and take it all in. There were so many great talks, and I still had to skip many that I wanted to see.
Inspired by my trip to Oredev and all the great devices and presentation, I have finally installed Windows 8. I decided to upgrade my Windows 7 installation, and found the installation to be very quick and painless.
I am happy to once again attend Øredev in Malmö, Sweden. Thanks, Cloud Nine, for sending me here. Three days with great speakers and nice friends is just what is needed in the dark, Swedish November.
I have an app with a main menu, where users can swipe horizontally through a set of large icons that each take the user to a certain part of the app. When an icon is tapped, it bounces, plays a sound, then takes the user to that particular part of the app.
This post will show you how to localize your iOS apps, so they can be translated to several languages. The post will describe how to translate plain text and how to create localized versions of your storyboards.
Earlier this summer, the NDepend team released v4. I have been meaning to try it out for some time, but life (summer, sun, vacation…hey, we Swedes live in snow, cold and darkness for like 3/4 of the year) and some projects got in the way.
I am currently developing a location-based app for iPad and iPhone. This is how it looks:
I am building an app that uses ARC (Automatic Reference Counting), which means I from now on will not have to handle memory management as actively as I have done before. There are still things you have to consider when using ARC, but it makes memory management a lot easier and less tedious.
I am currently creating an iOS app that will share data using JSON. Working with JSON is trivial in iOS 5, since there is now a great, native JSON serializer and deserializer. It works well, but I find it tedious to write all the required code for creating and parsing JSON data over and over again.
I am currently building an iOS app that uses core data for data persistency. All works great, but as I started adding data and retrieved entities sorted by name, I noticed that the sorting did not work as I expected. The objects came out in a strange order:
The second and last day of DevSum featured some great sessions. Some were really challenging as well, especially for a parental leave douchebag like myself :)
Today was first day of DevSum 2012, in central Stockholm. This is a short sum-up of the first day.
As you probably have noticed, this is a code-oriented blog. Sicne I post a lot of code, I have been annoyed for a long time, that the code has been terribly formatted.
I am currently developing an iOS app that will make use of the device camera. It works really well, but since I am also running this app on the simulator, I want to be able to select pictures from the photo library as well.
I am currently working with a new version of a hobby console application project of mine. The app will execute certain actions depending on the input arguments.
When developing my NExtra library, I used to handle the release process manually. Since a release involves executing unit tests, bundling, zipping and uploading to GitHub, creating new git tags etc. the process was time consuming and error-prone.
This is the final part of my Øredev 2011 summary. It covers the last three talks that I attended and concludes my visit to Øredev.
This is the fifth part of my sum-up of Øredev 2011. These sum-ups waere supposed to be rather short, but have grown out of proportions. I will try to keep it down.
This is the fourth part of my Øredev 2011 summary. It has taken quite a long time to get this finished, so I will write a bit less about each session in this post and refer to external resources instead of spending lines on describing products and concepts.